NEW CONTENT
PAID
New Reserve: Revontuli Coast
Explore a vast archipelago in Revontuli Coast, the all-new reserve for theHunter: Call of the Wild. Read more about it here.
New Feature: Layout Float Blind
Players who purchase Revontuli Coast will receive a Layout Float Blind. This useful tool allows you to conceal yourself from waterfowl, ducks, and upland birds while in water. The blind can be used across any reserve.
FREE
New Feature: Dolby Atmos
PC and Xbox One players can now experience even greater immersion thanks to Dolby Atmos support. Read more here.
New Feature: Item Wheel
Thanks to a radial menu, you’ll be able to switch weapons, ammo, and sights quicker than before. Check out this Dev Diary to learn more.
New Ammunition: .22 Conehead Ammo
Available for any player who owns Weapon Pack 1, Weapon Pack 3, or the Modern Rifle Pack.
GAMEPLAY IMPROVEMENTS
PERFORMANCE
- The highly requested Waterfowl rework is here! Check out this Dev Diary for more details;
- There’s been a full rework of the animal home ranges, populations, and schedules for specific reserves (Layton Lake, Medved, Te Awaroa, Yukon, Rancho del Arroyo, Cuatro Colinas, Parque Fernando).
UI/UX
- A long-standing community request: the Marksman and Red Raptor Reflex Sights have had an efficiency overhaul. You can read more about this here, too!
- The dog command wheel has been updated;
- We’ve implemented boat icon(s) to clarify which boats are accessible by players and which are not;
- There is now a new option that allows players to disable POI icons on the map and HUD separately;
- Borderless full-screen mode is now supported;
- Callouts—action prompts placed within the bottom navigation menu—are now clickable;
- There is now an indication to let the user know if a reserve is playable or not in the “New Game” screen.
GRAPHICS & VFX
- We’ve given the death camera movement & character respawning an overhaul.
ACCESSIBILITY
- The new item wheel has been added! See “Free Content” near the top of the release notes;
- The dog command wheel has been updated; see “UX/UI” two sections above.
APEX CONNECT
- We’ve made sure a “Sign In” option is also present within the new user “Sign Up” journey and prompts.
MISCELLANEOUS
- We’ve fixed a large chunk of issues with flying or misplaced roads;
- We’ve added the ability to rename your canine companions!
- It will now be easier to tell whether you’ve failed or passed a harvest check;
- We’ve removed the alligator’s sound hint which was added to Silver Ridge Peaks before the Mississippi Acres Preserve release.
CONSIDERATIONS
- Population resets, zone, and schedule changes will occur across all reserves, except Silver Ridge Peaks, as a result of the reworks mentioned above under “Performance”.
BUG FIXES
ACCESSIBILITY
- We’ve addressed the problem of key bind descriptions not being displayed in the “Settings” menu.
ANIMALS & ENVIRONMENT
- There are no more excessive poop trails for Eastern Cottontail Rabbits!
- Animals will no longer appear static while drinking near shores;
- The issue where a player could not interact with mostly small clues unless they looked DIRECTLY down on them has been fixed.
CRASHES & MISCELLANEOUS
- Sorry, not sorry: we’ve fixed the Cash / XP / Weapon score exploit;
- ‘Ranger skill’ now works with traditional bows.
LOCALIZATION
- We’ve fixed the issue of the “Accept”/”Decline” button(s) appearing in Polish, even when the game is launched in English.
MULTIPLAYER
- Xbox leaderboards are now functional!
SKILLS & PERKS
- “Reset Skills” and “Reset Perks” button(s) will now remove the effects of skills/perks in the current game session.
USER INTERFACE
- The 3D UI icons twitch have been fixed;
- POI icons not appearing on the map for some hunting structures after being bought/built have been fixed;
- The undiscovered location icon now disappears as it should after approaching your first outpost in a new game.