The Modern Rifle Pack paid DLC comes with three new weapons, each with two cosmetic variations: the ZARZA-15 .22LR, ZARZA-15 .223, and ZARZA-10 .308.
Celebrating theHunter: Call of the Wild’s fifth anniversary!
- Everybody will now be able to unlock a free special anniversary edition of the Rhino 454: the SUNDBERG 454. Just head to the in-game store, press “Purchase”, and it’s all yours. Ammunition for this weapon has also been unlocked for all to use. It still costs in-game money to unlock, but no weapon score is required.
- Replaced some existing loading screens with some gorgeous key art!
- Full rework of the animal home ranges, populations and schedules on Mississippi Acres Preserve, Vurhonga Savanna, Rancho Del Arroyo & Cuatro Colinas. This will boost the performance for users;
— Graphics & Visual Effects
- Implemented FSR (FidelityFX Super Resolution) on PC platforms which can be adjusted in Settings> Graphics> AMD FidelityFX Super Resolution 1.0, improving frame rate performance. For more information about FSR, visit the AMD website.
- Improved sample pattern for SSAO (Screen Space Ambient Occlusion), improving shadows in the game;
- Improved the floating death animation for the Alligator;
- Third person animation setup has been revamped and most of the animations are improved;
- New headline ‘Dog’ for dog related tutorial entries in Codex menu;
- Scent eliminator HUD improvements including duration indicator;
- Added Reticle to gameplay with different color variations. This helps aiming at objects for interactions, interacting with distant animal calls & spotting animals from a distance, and can help some players who experience motion sickness;
- Added an option in Settings to adjust Subtitles font size;
- Added option to remap Trophy Lodge inputs in Settings menu;
- Increased sensitivity of gamepad & mouse for all 1x magnification devices including Red dot, aluminum iron sight, reflex sight & all 1x scopes for relevant weapons;
- 10 point-to-point transport sites have been implemented along the riverbank in Mississippi Acres Preserve. At present, they won’t be visible on the map but that is something we will be addressing a little later this year. Just look for the boats!
- ❗ Full population resets will occur across Cuatro Colinas, Rancho del Arroyo, Mississippi Acres Preserve, and Vurhonga Savanna as a result of our optimization efforts. More information on this was mentioned above under Performance Improvements.
- The male black bears have decided to spice things up a little and are now going by the following descriptors: Black > Dusty; Dark > Black; Dusty > Dark.
- Updated the Medal icons designs on various screens;
- Added swimming icon for animal clues that are underwater;
- Geese cash rewards have been balanced to offset other fixes and harvest quantity.
— Critical & Featured
- Geese and Ducks will get attracted to callers;
- Fixed LOD issues for the female Red Deer which caused some to appear invisible at varying distances until the character is within about 50m;
- The Kullman .22H now provides a more appropriate bang for buck. The prices for the weapon and the ammo have also been slashed!
— Animals & Environment
- Common Raccoon is now Class 2 animal instead of Class 1;
- Fixed an issue where disturbed vegetation was present near need zones only;
- Fixed the instance where sometimes corpses seemed to float in air after being shot from a long distance;
- The gates at Bingham Farms Mobile Home no longer levitate and fly around;
— Weapons, Gear, & Character
- Fixed the issue of First Aid Kit not healing when used;
- Fixed an audio issue when switching between callers like Antler Rattler, Short Reed Canada Goose Caller;
- Fixed the problem where item could not be switched until sound ended while using Deer Bleat Caller & Roe Deer Caller;
- Fixed the issue of having infinite ammo if user kept firing while still in hip pose after running out of bullets;
- Manual and auto chambering mechanics for the Mangiafico, .410 while loaded with the .410 birdshot, has been corrected;
- The .270 Warden is now available for console players;
- Arrows retrieved from the field return to the players storage instead of their inventory;
— User Interface & Multiplayer
- Fixed the issue with waypoints placement on Map on Ultrawide monitors;
- Fixed the issue where Trophy lodge did not load for users other than the host in a MP session;
- Fixed the incorrect icon for Dog biscuits on Inventory UI;
- Updated & fixed Decoy icon not being displayed in the HUD;
- Retrieved arrows will be available in the inventory now;
- Cash amount will not show cut off in UI if the value has more than 6 digits;
- Fixed the issue where multiple Turkey decoy POI markers were not being grouped together when placed very close to each other;
- Fixed the problem of users not being able to hear each other’s callers audio for Red deer, Moose, Elk caller(s) during MP;
- Fixed the issue of lures audio not working in MP;
- Fixed the issue where Great ones appeared as Diamonds to users other than the host in Multiplayer session;
- Geese caller will work for every player and not just the host in MP session;
- Scrollbar will function properly for description of items in Mission items menu in Codex for Rancho del Arroyo reserve;
- Fixed the issue of Tripod rotating sound being played while user is aiming sitting in tripod stand;
- Multiple crash fixes;